Nintendo Switch 2 – Nvidia GPU/CPU, VR & Ray Tracing Support Leaked?
![Ray Tracing](https://enxgaming.com/wp-content/uploads/2024/05/nvidia-real-time-denoiser.jpg)
In a recent job posting Nintendo is asking for experience in regards to Nvidia Nsight.
What is Nvidia Nsight? The official website explains:
NVIDIA Nsight Graphics
NVIDIA Nsight™ Graphics is a standalone developer tool with ray-tracing support that enables you to debug, profile, and export frames built with Direct3D, Vulkan, OpenGL, OpenVR, and the Oculus SDK.
Could this suggest Nintendo Next-Gen Switch 2 Console has Ray Tracing Support?
But you may ask, what is Ray Tracing?
![](https://enxgaming.com/wp-content/uploads/2024/05/nvidia-rtx-global-illumination-1024x576.jpg)
“Ray tracing is a method of graphics rendering that simulates the physical behavior of light. NVIDIA has made real-time ray tracing possible with NVIDIA RTX™ —the first-ever real-time ray tracing GPU—and has continued to pioneer the technology since. Powered by NVIDIA RT Cores, ray tracing adds unmatched beauty and realism to renders and fits readily into preexisting development pipelines.”
![](https://enxgaming.com/wp-content/uploads/2024/05/seriessblackteaser-1024x576.png)
This could mean Nintendo Next-Gen console can outperform Xbox Series S with Ray Tracing capabilities, as the job posting suggests Nintendo is optimising it’s Next-Gen GPU for Ray Tracing. However, since there is no official confirmation from Nintendo, we should wait and see the final specs of Nintendo’s Next-Gen Hybrid/Handheld console.
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